class MyClara extends Clara {
public static String facingDirection;
private final String MOVE_UP = “up”;
private final String MOVE_DOWN = “down”;
private final String MOVE_LEFT = “left”;
private final String MOVE_RIGHT = “right”;
// Adjusted jump parameters for lower jump height
private static final int HORIZONTAL_JUMP_SPEED = 1;
private static final int VERTICAL_JUMP_SPEED = 2;
private static final int GRAVITY = -1;
private static final int ANIMATION_INTERVAL = 8;
private static final int MAX_JUMP_HEIGHT = 4;
private int posX = 0;
private int posY = 0;
private int verticalVelocity = 0;
private int horizontalVelocity = 0;
private boolean jumpState = false;
private boolean dropState = false;
private int animationTick = 0;
private int jumpHeight = 0;
public void act() {
if (!isClaraDead()) {
gameLoop();
} else {
animateDead();
}
}
private void gameLoop() {
handleBackgroundMusic();
processMovement();
processJumpAndFall();
collectItems();
handleAnimation();
wrapAroundWorld();
checkLevelProgress();
}
private void handleBackgroundMusic() {
if (!isIntroStillPlaying()) {
playIntro();
}
}